Dec 12, 2008, 04:16 PM // 16:16
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#2
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Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
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yeah..90% less on stances and enchants is a bit overkill. just one of the many screw ups from this update. major buffs to skills to make them imba, reworking skills and still being useless, and giving us an elite fall back. not to mention the bugs.
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Dec 12, 2008, 04:21 PM // 16:21
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#3
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Lion's Arch Merchant
Join Date: Jul 2008
Profession: Mo/
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on the top of my head
Get a ranger/mo with purge signet or run purge yourself with a low energy set.
get a mesmer with signet of humility / diverson /...
resto rit could also be very usefull as support as well as primary healer (there are some wicked resto rits out there)
as pirmary healer -> lolz no enchants or stance, just dropping blind ashes and WoW
as support healer -> keep WoW on the monk as much as possible and bring warmongers for your frontline.
although the skill is overpowerd LIKE MAD!!! i mean like 5 energy, 10 Sec reacharge +- 20 sec duration..
stances ok, (ye for you gay ass pathetic shit monks with 3 stances) but enchantments.. thats too much good will
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Dec 12, 2008, 05:35 PM // 17:35
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#4
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Ascalonian Squire
Join Date: Apr 2008
Profession: Rt/Mo
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anet loves the sin...bring back smiters boon...lol.
that is a little over power for the sin.The stance part is ok but the enchantments...maybe izzy havin problems killing monks.lol.
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Dec 12, 2008, 06:42 PM // 18:42
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#5
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Lion's Arch Merchant
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Quote:
Originally Posted by Strife17
on the top of my head
Get a ranger/mo with purge signet or run purge yourself with a low energy set.
get a mesmer with signet of humility / diverson /...
resto rit could also be very usefull as support as well as primary healer (there are some wicked resto rits out there)
as pirmary healer -> lolz no enchants or stance, just dropping blind ashes and WoW
as support healer -> keep WoW on the monk as much as possible and bring warmongers for your frontline.
although the skill is overpowerd LIKE MAD!!! i mean like 5 energy, 10 Sec reacharge +- 20 sec duration..
stances ok, (ye for you gay ass pathetic shit monks with 3 stances) but enchantments.. thats too much good will
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Only run 1 stance which I didn't bother with but when my guardian ends in a second...and I have a sin, ranger, necro on me. Even if you get a WoH off to barpush through the ranger it won't be enough or any at all if you have WoD on you. I'll just have to yell at my veil to recharge quicker...go go veil...
At least make it more like WoD and kill the huge duration, scale the enchant %, or something this is just... /resign.
Time to reroll a rit with Warding ^__^ Anet always loved those :3 Dual rits as support+heal probably. Hmm..the possibilities..
They finally made the new professions excel by excluding weapon spells and such from their nifty offense buffs :P
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Dec 12, 2008, 06:50 PM // 18:50
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#6
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Lion's Arch Merchant
Join Date: Jul 2008
Profession: Mo/
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Quote:
Originally Posted by What Now
Only run 1 stance which I didn't bother with but when my guardian ends in a second...and I have a sin, ranger, necro on me. Even if you get a WoH off to barpush through the ranger it won't be enough or any at all if you have WoD on you. I'll just have to yell at my veil to recharge quicker...go go veil...
At least make it more like WoD and kill the huge duration, scale the enchant %, or something this is just... /resign.
Time to reroll a rit with Warding ^__^ Anet always loved those :3 Dual rits as support+heal probably. Hmm..the possibilities..
They finally made the new professions excel by excluding weapon spells and such from their nifty offense buffs :P
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didn't refer to you with stances lol, 1 stance ok. but 3 is ridiculous.
and WoD sacrifises Health, maybe bring a necro with that skill that if target foe sacrifises health its twice as much. if he has the hex on him most of the time,he will find it very annoying. because you also sac with plague sending- a skill most necros carry nowadays- .
Last edited by Strife17; Dec 12, 2008 at 06:53 PM // 18:53..
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Dec 12, 2008, 07:48 PM // 19:48
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#7
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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Ok, so you know TA is overrun by hexways, what do you do? You bring mass hex removal, and since [peace and harmony] got a insane buff, i'd suggest that.
They adjust, you also have to adjust your style of play.
Last edited by deluxe; Dec 12, 2008 at 08:07 PM // 20:07..
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Dec 12, 2008, 08:27 PM // 20:27
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#8
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Desert Nomad
Join Date: May 2005
Location: America
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Ur not gona get far taking PaH over WoH, it just won't work.
I'd be more concerned about something like this:
[build=OQcj4pScESRFQF7VMFaF/E6ICAA]
[build=OAFicwGM5IcIwI2IkAWJsWIAA]
[build=OQZjkYCMwSuNaAeAzA5AIDtCCAA]
[build=OwEjAhPaDTaENg3N+DCE1EQgrFA]
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Dec 12, 2008, 08:36 PM // 20:36
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#9
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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Quote:
Originally Posted by arienrhode
Ur not gona get far taking PaH over WoH, it just won't work.
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I'd just run something like 2 Wars or Axe RaO's and 2 monks.
Got to 50 wins last time we ran it, has enough killing power if you can keep your melee's clean.
And don't get me started about "honor", or "balanced". People are too obsessed with "balanced" builds in TA.
just run what people call "lame"
Last edited by deluxe; Dec 12, 2008 at 08:48 PM // 20:48..
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Dec 12, 2008, 08:51 PM // 20:51
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#10
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Desert Nomad
Join Date: May 2005
Location: America
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Ah, I thought you meant a solo PaH monk. I suppose in a two monk build that makes sense if you forgo smiting and run two full monks.
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Dec 12, 2008, 08:56 PM // 20:56
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#11
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Lion's Arch Merchant
Join Date: Apr 2007
Location: WA
Guild: zulu
Profession: Mo/
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Quote:
Originally Posted by deluxe
I'd just run something like 2 Wars or Axe RaO's and 2 monks.
Got to 50 wins last time we ran it, has enough killing power if you can keep your melee's clean.
And don't get me started about "honor", or "balanced". People are too obsessed with "balanced" builds in TA.
just run what people call "lame"
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Just run hexway then. -_______________-
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Dec 12, 2008, 09:00 PM // 21:00
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#12
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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Quote:
Originally Posted by Cammy
Just run hexway then. -_______________-
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Why? We raped every single hexway we came across, and you face it a lot in TA. Hexway vs Hexway gets VERY boring and time consuming.
Also, I don't find tabhex fun to play.
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Dec 13, 2008, 02:53 AM // 02:53
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#13
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Lion's Arch Merchant
Join Date: Apr 2007
Location: WA
Guild: zulu
Profession: Mo/
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Quote:
Originally Posted by deluxe
Why? We raped every single hexway we came across, and you face it a lot in TA. Hexway vs Hexway gets VERY boring and time consuming.
Also, I don't find tabhex fun to play.
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Just testing your "lameness" tolerance.
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Dec 13, 2008, 03:38 PM // 15:38
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#14
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
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Lol @ the update. I guess this is the ultimate end of the balanced.
Nvm.. I have just read the PaH update. I think this game took some crazy direction...
Last edited by Teh Jace; Dec 13, 2008 at 03:42 PM // 15:42..
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Dec 14, 2008, 12:57 AM // 00:57
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#15
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Desert Nomad
Join Date: May 2005
Location: America
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It will be interesting to see if anyone makes a balanced build with one monk using PaH, rather than just sticking it in with the usual two monks and two shit stompers that's been around forever.
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Dec 14, 2008, 02:23 AM // 02:23
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#16
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Quote:
Originally Posted by deluxe
Why? We raped every single minion master we came across, and you face it a lot while syncing RA.
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fixed
123456
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Dec 14, 2008, 02:42 AM // 02:42
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#17
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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Quote:
Originally Posted by Seraphim of Chaos
fixed
123456
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Ha Ha Ha, you the funny man in the family? Seriously though, "whoru".
"fixed" "jokes" are so 2007.
@below: Holy Shit! You beat someone in RA, congratulations, come get your medal!
Last edited by deluxe; Dec 14, 2008 at 06:38 AM // 06:38..
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Dec 14, 2008, 02:50 AM // 02:50
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#18
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Quote:
Originally Posted by deluxe
Ha Ha Ha, you the funny man in the family? Seriously though, "whoru".
"fixed" "jokes" are so 2007.
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I just beat you in RA.
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Dec 14, 2008, 02:24 PM // 14:24
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#19
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ǝuoʞoɯ
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Quote:
Originally Posted by arienrhode
It will be interesting to see if anyone makes a balanced build with one monk using PaH, rather than just sticking it in with the usual two monks and two shit stompers that's been around forever.
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it won't happen. it would be fairly easy to shutdown, and simply spreading the hxes across 4 characters does the same job as cure + veil. you'd also lose vs every second/third team that doesn't run hexes.
i could imagine it working in a korea way though .. with 8 stances total, just spamming patient to keep shit alive.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Dec 14, 2008, 03:08 PM // 15:08
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#20
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
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Yeah, a PnH monk alone won't stand his ground vs various melee pressure builds.
I think builds like PnH monk, WoR ritu + R, W might emerge soon (backup healer will handle WoD shitspammers, PnH somewhat crushes hexways, FF won't be needed that much).
I think the update is shit overall (I wish I could ever comment on izzy's masterpieces otherwise).
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